NEW YORK - Leading social impact nonprofit Games for Change has announced a new partnership with Epic Games that will offer middle and high school educators a chance to bring Fortnite, Unreal Engine, and other content from Epic Games into their classrooms, now through the end of the year. The first workshop will be “Introduction to Interactive 3D for Educators,” held on March 22nd.
Games for Change will be offering four types of free workshops:
Introduction to Interactive 3D for Educators: 1-hour webinars that will introduce educators to interactive 3D and real-time technology across a variety of industries, including advertising, game development, architecture, engineering, automotive, film, and entertainment. The workshop will share teaching resources using Fortnite Creative, Twinmotion, and Unreal Engine. Educators will leave with an understanding of the suite of Epic Games’ 3D interactive resources and the potential they have to prepare students for real-world skills using industry-standard tools.
“Teach With Fortnite Creative” Workshop: Half-day workshops where educators will learn to use Fortnite Creative to empower students to become creators. Teachers will engage in hands-on learning and a series of challenges to explore Fortnite Creative fundamentals. This workshop is a great start to help educators bring Fortnite Creative into the classroom, in person or virtually.
“Teach with Fortnite Creative Level 2” Workshop: This next-level workshop will dive deeper into the functionality of Fortnite Creative and examine innovative ways to create a curriculum that educators can incorporate into their content area. Participants will gain a better understanding of how devices in the game can be used to enhance automation to develop more engaging experiences.
“Teach with Unreal Engine” Workshop: In this workshop, educators will gain a better understanding of how Unreal Engine is being used across industries, including advertising, architecture, automotive, games, film and television, and beyond. They will learn Unreal Engine fundamentals through guided projects, explore lesson plans, and walk away with tools and resources to successfully implement real-time content creation into their learning environments.
“We are thrilled to support Games for Change as they introduce these exciting new programs into the classroom, further bridging the gap from player to creator,” said Linda Sellheim, Education Lead, Epic Games. “Today’s students need to learn new skills to meet the growing demands of an immersive culture and to benefit from the opportunities that real-time 3D technology is unlocking across a wide range of industries.”
For more information and to register for these workshops, please visit the Games for Change Website.
This press release, originally printed on March 11, was first published on GamesPress and can be found here. It has been edited for length and clarity.