Assassin's Creed: Valhalla is the "too long, repetitive" RPG I've Wanted

I bought Assassin's Creed: Valhalla for my birthday; it was the first time I had gotten a game from the Assassin's Creed franchise. When I started downloading it, people didn't hesitate to tell me what they thought of it.

"It was boring."

"It's so good!"

"It takes too long to reach the end of the main quest, so you're stuck doing a lot of extra, pointless stuff."

"You're gonna love it!"

Even though I am a first-time player of the franchise, the story in Assassin's Creed: Valhalla is easy to submerge myself in. I watched the History Channel's hit TV show "Vikings" in an attempt to fill the fantasy violence void left by the finale of "Game of Thrones." Never did I expect to become invested in the pop culture popularity of Norse history and mythology. (At least not to the point where I would become excited about and then purchase an RPG game of my own.)

I didn't have any interest in action role-playing games until my former partner encouraged me to try The Elder Scrolls: Skyrim on PlayStation 4. Once I got the controls down, and he gave me advice on the skill tree and skill stones around the open world, I became obsessed. I especially loved riding Shadowmere everywhere and have replayed the game twice.

In the month that I have played Assassin's Creed: Valhalla, I've clocked in nearly 50 hours and am nowhere near finishing the main quest. This unfinished main quest doesn't bother me as it has my peers because I love taking my time with quest-based video games.